Yes, I just dont think there is a reliable way. I can unmap from an Active Replay of course. But running unmap and waiting for replays to expire or even progression to run is hit or miss for me. You would think theoretically it would work---since it is zero out the blocks in the active replay and the replay should be zeroed out next time it is taken. It just doesnt seem to work all that way, even though Space Recovery says yes. I called co-pilot how kind of confirmed it doesnt work. Its too bad
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